![]() He was polite enough to retell his story about how he ended up in such a position, as well as talking about his other past and current projects. That said, I had put some quotes from both interviews during the article but I always had intended to publish the full interviews as well…so here we are.įirst here’s the full interview with Starxxon, the developer of Toad’s Tool 64, which happened to be instrumental in more than 10 years of modding with Super Mario 64. ![]() I had managed to interview Starxxon (VL-Tone) and Guy Perfect (BGNG) which were very polite to tell about their story and experiences back then. Recently I had started working on The History of Super Mario 64 Modding as an article, with the first part covering from 2005 to 2011 with the earliest mods and development of Toad’s Tool 64 being published not too long ago.
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